Difference between revisions of "Talk:Geometry:TSAXS 3D"

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(Compute q_y)
 
(6 intermediate revisions by the same user not shown)
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====Compute <math>q_y</math>====
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:<math>
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\begin{alignat}{2}
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\mathbf{q} & = \begin{bmatrix} q_x \\ q_y \\ q_z \end{bmatrix} \\
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    & = k \begin{bmatrix} \sin \theta_f \cos \alpha_f  \\ \cos \theta_f \cos \alpha_f - 1 \\ \sin \alpha_f \end{bmatrix}
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\end{alignat}
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</math>
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So:
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:<math>
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\begin{alignat}{2}
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\alpha_f & = \sin^{-1} \left[ \frac{q_z}{k} \right] \\
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\frac{q_x}{k} & = \sin \theta_f \cos \alpha_f \\
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\theta_f & = \sin^{-1} \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right] \\
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\frac{q_y}{k} & = \cos \theta_f \cos \alpha_f - 1 \\
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q_y & = k \left ( \cos \left( \sin^{-1} \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right] \right ) \cos \left ( \sin^{-1} \left[ \frac{q_z}{k} \right] \right ) - 1 \right )\\
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& = k \left ( \sqrt{ 1 - \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right]^2 } \sqrt{ 1 - \left[ \frac{q_z}{k} \right]^2 } - 1 \right )
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\end{alignat}
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</math>
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Or equivalently:
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:<math>
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\begin{alignat}{2}
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q_y & = k \left ( \sqrt{ 1 - \left[ \frac{q_x}{k} \frac{1}{\sqrt{1-[q_z/k]^2}} \right]^2 } \sqrt{ 1 - \left[ \frac{q_z}{k} \right]^2 } - 1 \right ) \\
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    & = k \sqrt{ 1 - \frac{q_x^2}{k^2 (1-q_z^2/k^2) } } \sqrt{ 1 - \frac{q_z^2}{k^2} } - k
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\end{alignat}
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</math>
  
 
====Scratch/working (contains errors)====
 
====Scratch/working (contains errors)====

Latest revision as of 15:29, 15 April 2019

Compute

So:

Or equivalently:

Scratch/working (contains errors)

As a check of these results, consider:

Where we used:

And, we further note that:

Continuing: