Difference between revisions of "Talk:Geometry:TSAXS 3D"
KevinYager (talk | contribs) (→Working results 1) |
KevinYager (talk | contribs) (→Compute q_y) |
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− | ==== | + | ====Compute <math>q_y</math>==== |
:<math> | :<math> | ||
\begin{alignat}{2} | \begin{alignat}{2} | ||
− | \mathbf{q} & = | + | \mathbf{q} & = \begin{bmatrix} q_x \\ q_y \\ q_z \end{bmatrix} \\ |
− | & = | + | & = k \begin{bmatrix} \sin \theta_f \cos \alpha_f \\ \cos \theta_f \cos \alpha_f - 1 \\ \sin \alpha_f \end{bmatrix} |
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\end{alignat} | \end{alignat} | ||
</math> | </math> | ||
− | + | So: | |
:<math> | :<math> | ||
\begin{alignat}{2} | \begin{alignat}{2} | ||
− | \frac{ | + | \alpha_f & = \sin^{-1} \left[ \frac{q_z}{k} \right] \\ |
− | + | \frac{q_x}{k} & = \sin \theta_f \cos \alpha_f \\ | |
− | + | \theta_f & = \sin^{-1} \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right] \\ | |
− | + | \frac{q_y}{k} & = \cos \theta_f \cos \alpha_f - 1 \\ | |
− | + | q_y & = k \left ( \cos \left( \sin^{-1} \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right] \right ) \cos \left ( \sin^{-1} \left[ \frac{q_z}{k} \right] \right ) - 1 \right )\\ | |
+ | & = k \left ( \sqrt{ 1 - \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right]^2 } \sqrt{ 1 - \left[ \frac{q_z}{k} \right]^2 } - 1 \right ) | ||
\end{alignat} | \end{alignat} | ||
</math> | </math> | ||
− | + | Or equivalently: | |
:<math> | :<math> | ||
\begin{alignat}{2} | \begin{alignat}{2} | ||
− | + | q_y & = k \left ( \sqrt{ 1 - \left[ \frac{q_x}{k} \frac{1}{\sqrt{1-[q_z/k]^2}} \right]^2 } \sqrt{ 1 - \left[ \frac{q_z}{k} \right]^2 } - 1 \right ) \\ | |
− | & = \ | + | & = k \sqrt{ 1 - \frac{q_x^2}{k^2 (1-q_z^2/k^2) } } \sqrt{ 1 - \frac{q_z^2}{k^2} } - k |
− | \frac{ | ||
− | \frac{ | ||
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− | & = \ | ||
− | \frac{ | ||
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− | \frac{ | ||
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\end{alignat} | \end{alignat} | ||
</math> | </math> | ||
− | + | ====Scratch/working (contains errors)==== | |
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− | ==== | ||
As a check of these results, consider: | As a check of these results, consider: | ||
:<math> | :<math> |
Latest revision as of 15:29, 15 April 2019
Compute
So:
Or equivalently:
Scratch/working (contains errors)
As a check of these results, consider:
Where we used:
And, we further note that:
Continuing: