Difference between revisions of "Geometry:WAXS 3D"
KevinYager (talk | contribs) (→Central Point) |
KevinYager (talk | contribs) (→Central Point) |
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0 & 0 & 1\\ | 0 & 0 & 1\\ | ||
\end{bmatrix} \begin{bmatrix} 0 \\ d \cos \theta_g \\ d \sin \theta_g \end{bmatrix} \\ | \end{bmatrix} \begin{bmatrix} 0 \\ d \cos \theta_g \\ d \sin \theta_g \end{bmatrix} \\ | ||
− | & = d \begin{bmatrix} -\sin \phi_g \cos \theta_g \\ \cos \phi_g \cos \theta_g \\ | + | & = d \begin{bmatrix} -\sin \phi_g \cos \theta_g \\ \cos \phi_g \cos \theta_g \\ \sin \theta_g \end{bmatrix} |
\end{alignat} | \end{alignat} | ||
</math> | </math> |
Revision as of 10:00, 13 January 2016
In wide-angle scattering (WAXS), one cannot simply assume that the detector plane is orthogonal to the incident x-ray beam. Converting from detector pixel coordinates to 3D q-vector is not always trivial, and depends on the experimental geometry.
Area Detector on Goniometer Arm
Consider a 2D (area) detector connected to a goniometer arm. The goniometer has a center of rotation at the center of the sample (i.e. the incident beam passes through this center, and scattered rays originate from this point also). Let be the in-plane angle of the goniometer arm (rotation about -axis), and be the elevation angle (rotation away from plane and towards axis).
The final scattering vector depends on:
- : Pixel position on detector (horizontal).
- : Pixel position on detector (vertical).
- : Sample-detector distance.
- : Elevation angle of detector.
- : In-plane angle of detector.
Note that and are defined relative to the direct-beam. That is, for and , the direct beam is at position on the area detector.
Central Point
The point can be thought of in terms of a vector that points from the source-of-scattering (center of goniometer rotation) to the detector:
This vector is then rotated about the -axis by :
And then rotated about the -axis by :
The point on the detector probes the total scattering angle: