Difference between revisions of "Talk:Geometry:TSAXS 3D"

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(Compute q_y)
(Compute q_y)
Line 15: Line 15:
 
  & = \cos \left( \sin^{-1} \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right] \right ) \cos \left ( \sin^{-1} \left[ \frac{q_z}{k} \right] \right ) - 1 \\
 
  & = \cos \left( \sin^{-1} \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right] \right ) \cos \left ( \sin^{-1} \left[ \frac{q_z}{k} \right] \right ) - 1 \\
 
  & = \sqrt{ 1 - \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right]^2 } \sqrt{ 1 - \left[ \frac{q_z}{k} \right]^2 } - 1
 
  & = \sqrt{ 1 - \left[ \frac{q_x}{k} \frac{1}{\cos \alpha_f} \right]^2 } \sqrt{ 1 - \left[ \frac{q_z}{k} \right]^2 } - 1
 +
\end{alignat}
 +
</math>
 +
Or equivalently:
 +
:<math>
 +
\begin{alignat}{2}
 +
q_y & = \sqrt{ 1 - \left[ \frac{q_x}{k} \frac{1}{\sqrt{1-[q_z/k]^2}} \right]^2 } \sqrt{ 1 - \left[ \frac{q_z}{k} \right]^2 } - 1
 
\end{alignat}
 
\end{alignat}
 
</math>
 
</math>

Revision as of 15:23, 15 April 2019

Compute

So:

Or equivalently:

Scratch/working (contains errors)

As a check of these results, consider:

Where we used:

And, we further note that:

Continuing: