ScatterSim:API

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ScatterSim API

This page documents the general API for the ScatterSim code.

Structure

In general, the objects in the ScatterSim code used to generate simulations are either:

  1. NanoObject : the base object
  2. CompositeNanoObject : an arrangement of NanoObject objects
  3. Lattice objects : NanoObjects that are assembled into a lattice.

NanoObjects or Composite NanoObjects

Each of these elements is initialized by calling their initialization class. To initialize a NanoObject or CompositeNanoObject, potential arguments must be supplied:

from ScatterSim.NanoObjects import SphereNanoObject
pargs = {"radius" : 10}
sphere = SphereNanoObject(pargs=pargs)

where pargs is a dictionary containing the parameters that describe the system. Here, a SphereNanoObject only requires a radius as a parameter. Other more complex objects, like CylinderNanoObject may require more parameters (such as height in this case).

Creating a new CompositeNanoObject

Sometimes the objects available are not enough and a more complex objects is needed. Objects may be compounded into more complex NanoObject objects by creating a new CompositeNanoObject.


Vectors