Difference between revisions of "Talk:Geometry:TSAXS 3D"

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(Compute q_y)
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     & = \frac{2 \pi}{\lambda} \begin{bmatrix} \sin \theta_f \cos \alpha_f  \\ \cos \theta_f \cos \alpha_f - 1 \\ \sin \alpha_f \end{bmatrix}
 
     & = \frac{2 \pi}{\lambda} \begin{bmatrix} \sin \theta_f \cos \alpha_f  \\ \cos \theta_f \cos \alpha_f - 1 \\ \sin \alpha_f \end{bmatrix}
 
\end{alignat}
 
\end{alignat}
 +
</math>
 +
So:
 +
:<math>
 
</math>
 
</math>
  

Revision as of 16:12, 15 April 2019

Compute

So:

Scratch/working (contains errors)

As a check of these results, consider:

Where we used:

And, we further note that:

Continuing: