Talk:Geometry:TSAXS 3D

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Revision as of 16:25, 15 April 2019 by KevinYager (talk | contribs) (Compute q_y)
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Compute

So:

Or equivalently:

Scratch/working (contains errors)

As a check of these results, consider:

Where we used:

And, we further note that:

Continuing: