Difference between revisions of "ScatterSim:API"
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Revision as of 16:29, 10 July 2017
Contents
[hide]ScatterSim API
(Work in progress)
This page documents the general API for the ScatterSim code.
Structure
In general, the objects in the ScatterSim code used to generate simulations are either:
- NanoObject : the base object
- CompositeNanoObject : an arrangement of NanoObject objects
- Lattice objects : NanoObjects that are assembled into a lattice.
NanoObjects or Composite NanoObjects
Each of these elements is initialized by calling their initialization class. To initialize a NanoObject or CompositeNanoObject, potential arguments must be supplied:
1 2 3 | from ScatterSim.NanoObjects import SphereNanoObject pargs = { "radius" : 10 } sphere = SphereNanoObject(pargs = pargs) |
where pargs is a dictionary containing the parameters that describe the system. Here, a SphereNanoObject only requires a radius as a parameter. Other more complex objects, like CylinderNanoObject may require more parameters (such as height in this case).
Creating a new CompositeNanoObject
Sometimes the objects available are not enough and a more complex objects is needed. Objects may be compounded into more complex NanoObject objects by creating a new CompositeNanoObject.