Difference between revisions of "Scattering"

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(Created page with "'''Scattering''' broadly refers to experimental techniques that use the interaction between radiation and matter to elucidate structure. In x-ray scattering, a collimated x-ra...")
 
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'''Scattering''' broadly refers to experimental techniques that use the interaction between radiation and matter to elucidate structure. In x-ray scattering, a collimated x-ray beam is directed at a sample of interest. The incident x-rays scatter off of all the atoms/particles in the sample. Because of the wavelike nature of x-rays (which are simply high-energy photons; i.e. electromagnetic rays), the scattered waves interfere with one another, leading to constructive interference at some angles, but destructive interference at other angles. The final end result is a pattern of scattered radiation (as a function of angle with respect to the direct beam) that encodes the microscopic, nanoscopic, and molecular-scale structure of the sample.
 
'''Scattering''' broadly refers to experimental techniques that use the interaction between radiation and matter to elucidate structure. In x-ray scattering, a collimated x-ray beam is directed at a sample of interest. The incident x-rays scatter off of all the atoms/particles in the sample. Because of the wavelike nature of x-rays (which are simply high-energy photons; i.e. electromagnetic rays), the scattered waves interfere with one another, leading to constructive interference at some angles, but destructive interference at other angles. The final end result is a pattern of scattered radiation (as a function of angle with respect to the direct beam) that encodes the microscopic, nanoscopic, and molecular-scale structure of the sample.
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==Geometry==
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We define a vector in [[reciprocal-space]] as the difference between the incident and scattered x-ray beams. This new vector is the [[momentum transfer]], denoted by '''q''':
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::<math>
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\begin{alignat}{2}
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\mathbf{q} & = \mathbf{k}_o - \mathbf{k}_i \\
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  & = k(\mathbf{s}_o - \mathbf{s}_i) \\
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  & = \frac{2 \pi}{\lambda}(\mathbf{s}_o - \mathbf{s}_i)
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\end{alignat}
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</math>
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The length of this vector is:
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::<math>
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\begin{alignat}{2}
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q = |\mathbf{q}| & = k \sin { \theta } \\
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  & = \frac{2 \pi}{\lambda} \sin{ \theta } \\
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  & = \frac{4 \pi}{\lambda} \sin{ \theta /2}
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\end{alignat}
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</math>

Revision as of 17:12, 5 June 2014

Scattering broadly refers to experimental techniques that use the interaction between radiation and matter to elucidate structure. In x-ray scattering, a collimated x-ray beam is directed at a sample of interest. The incident x-rays scatter off of all the atoms/particles in the sample. Because of the wavelike nature of x-rays (which are simply high-energy photons; i.e. electromagnetic rays), the scattered waves interfere with one another, leading to constructive interference at some angles, but destructive interference at other angles. The final end result is a pattern of scattered radiation (as a function of angle with respect to the direct beam) that encodes the microscopic, nanoscopic, and molecular-scale structure of the sample.

Geometry

We define a vector in reciprocal-space as the difference between the incident and scattered x-ray beams. This new vector is the momentum transfer, denoted by q:

The length of this vector is: