Difference between revisions of "Talk:Scattering"

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(Check)
(Check)
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\end{alignat}
 
\end{alignat}
 
</math>
 
</math>
 
+
====cont====
 
Continuing:
 
Continuing:
 
:<math>
 
:<math>
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\frac{q^2}{k^2}
 
\frac{q^2}{k^2}
 
     & = \frac{x^2}{d^2+x^2}  \frac{d^4}{d^2+z^2 \cos^2 \theta_f} + \left ( \frac{d^2}{\sqrt{d^2+x^2}} \frac{d^2}{\sqrt{d^2+z^2 \cos^2 \theta_f}} - 1 \right )^2 + \frac{z^2 }{d^2+z^2 \cos^2 \theta_f } \frac{d^4}{d^2+x^2} \\
 
     & = \frac{x^2}{d^2+x^2}  \frac{d^4}{d^2+z^2 \cos^2 \theta_f} + \left ( \frac{d^2}{\sqrt{d^2+x^2}} \frac{d^2}{\sqrt{d^2+z^2 \cos^2 \theta_f}} - 1 \right )^2 + \frac{z^2 }{d^2+z^2 \cos^2 \theta_f } \frac{d^4}{d^2+x^2} \\
 +
    & = d^4\frac{x^2+z^2}{(d^2+x^2)(d^2+z^2 \cos^2 \theta_f)}  + \left ( \frac{d^4}{\sqrt{(d^2+x^2)(d^2+z^2 \cos^2 \theta_f)}} - 1 \right )^2 \\
 +
    & = \frac{d^4x^2+d^4z^2}{d^4+d^2x^2+d^4z^2}  + \left ( \frac{d^4}{\sqrt{d^4+d^2x^2+d^4z^2}} - 1 \right )^2 \\
 
     & = ? \\
 
     & = ? \\
 
     & = ? \\
 
     & = ? \\

Revision as of 19:48, 29 December 2015

TSAXS 3D

The q-vector in fact has three components:

Consider that the x-ray beam points along +y, so that on the detector, the horizontal is x, and the vertical is z. We assume that the x-ray beam hits the flat 2D area detector at 90° at detector (pixel) position . The scattering angles are then:

where is the sample-detector distance, is the out-of-plane component (angle w.r.t. to y-axis, rotation about x-axis), and is the in-plane component (rotation about z-axis). The alternate angle, , is the elevation angle in the plane defined by . Also note that the full scattering angle is:

The momentum transfer components are:

Check

As a check of these results, consider:

Where we used:

And, we further note that:

cont

Continuing: